Uprising 2: Lead and Destroy Review | Tank again
I would define Uprising 2 as a game belonging to the "iterative sequels" category, a typology of games who are direct sequels with some new gimmick while sharing most of their mechanics. Depending on your standing on the predecessor, this can be either a good or bad thing. Aesthetics The 3d graphics used here are a step up from its predecessor: the textures are cleaner and made much more readable. Apart from this detail, the overall look is pretty much the same. User interface being heterogeneous, the particle details being flashy, and a sparse amount of animations are all traits in common with its predecessor. Like one could expect, they are just a bit more refined. The voice acting is sparely used, but what there is it's fine enough. For some reason, the music is bugged, the game wouldn't play the tracks despite them being present in the dedicated folder, it's not deal breaking, but it's worth to mention. The tracks themselves aren't something extraordi