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Showing posts with the label Explorative Platformer/Metroidvania

Batbarian Review | Light in the Darkness

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DANGEN Entertainment, a publishing house for independent developers, is becoming one of the most interesting companies to watch. Beyond the success of Bug Fables , they have published Batbarian, an explorative platformer/Metroidvania developed by Unspeakable Pixels. Aesthetics Resting in the ruins of a forgotten temple The pixel art graphics use a style that I define as "granular", that is, instead of following convention and rules to imitate the graphics of 8 or 16bit machines, it prefers to use a substantial number of pixels. While it's not bad to look at, it can cause problems keeping an eye on the protagonist, especially in the most intense fights with several bullets on the screen or if you play at some distance from the monitor, which frustrated me a lot during the second act. In addition, due to the context, the game is ver...

Cathedral Review | A discrete product

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The exploratory platformer/Metroidvania is a genre that has resisted the influences over the years and has remained one of the most popular game type. It is not difficult to understand, the mixture of exploration and fighting is a good combination, captivating and fun. Cathedral is one of many products released in this genre. To stay up to date, follow me on steam or twitter . Aesthetics Always keep your guard up The game uses pixel art graphics, with a style is reminiscent of titles released on 8-bit machines, but can be considered more as an evolution of that kind, similar to many platformer releases in recent years. On a negative note, the game engine struggles a lot during the most intense action scenes and makes everything lag. The animations are done competently, without major slips or technical excellence. There is no trace of a dubbing or sounds to simulate speech. The soundtrack uses synthesized instruments, while it's not bad, I wish were used programs with modern sou...