MONOBOT Review | Glowing, but not shining
Indie titles are a beloved category of games today and it's easy to see why: from some who try to fill the void of a particular game that hasn't been released in years, to others who tackle experimental mechanics that on paper seem to be absurd and in practice become captivating. However, despite being all around well-made, not all titles manage to break the mold and, due to unexciting reasons, MONOBOT doesn't either. Aesthetics Desolation, solitude and a calm sky... The game uses a 2d digital drawn style, it looks fine, the drawing are defined enough. The animations are simple, the main character does little poses and facial expressions to show emotions. Cute to watch, but ultimately nothing that sticks out in a good or bad way. There isn't any kind of voice acting or sound to imitate speech, the few characters interactions are executed completely silently. I don't rememb...