Impossible Creatures Review | Who's a good abomination of nature?
I am fascinated by the 6th generations of video games, it was an era of experimentation and risk, many developers were creating projects with bizarre ideas or unseen concepts. One of such games was Impossible Creatures, with the premise of "what if you could create your own units based on mixtures of two animals?". Aesthetics These looks were the top pinnacle of fine at the time The graphics are what they are, child of 2003, with the usage of saturated textures and blocky models. I don't think that they have aged as gracefully as other games from this era though, the models are too rough to be appealing, even for the standards of that age. Unless you have nostalgia for this kind of looks, like I do, you are not going to enjoy the view. Animation is another area the game lacks behind, when the creatures run, the limbs move in a robotic artificial way, and when ...