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Voodoo Vince Review | Wanna see what I doo?

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If there is a genre of games I think pc gaming truly lacks behind is the 3d platforming, especially the kind of 3d platformer games that lean toward a more mature tone and I have found one in Voodoo Vince. Aesthetic s Reflective mirrors are a small and always appreciated detail The 3d graphics are typical of what could be experienced on the original Xbox, with a heavy usage of looks inspired by cartoons, but not leaning too much into the over saturation of the textures. This has been proven to be a winning strategy, since it manages to keep the game looking fresh even after many years from its original release. So is true for the animations, full of life and charm, plus the death animation of the enemies can be influenced by one of your voodoo powers(more on this in the game mechanics section), giving a nice little fun detail. ...

Zombie Night Terror Review | They're coming and they're hungry

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Does anyone else remember the zombie obsession around the 2010s? It seemed to be everywhere: movies, games and even books, no matter how niche something was it HAD to have zombies in it. Nowadays, it's all passed, but fragments can be seen from time to time and I'm happy to say that Zombie Night Terror is on the better side of products from this bygone era. Aesthetics The limited usage of colors ends up giving a unique look to the picture The pixel art used in the game is very detailed for the background, but a bit too simple for the characters for my taste, they could have received a bit more. The game compensates for this by a smart usage of the colors, using a very limited color palette for specific things gives the image an atypical look in a good way. This feeling applies to the particle details too, they're gruesome and let the imagination fly. The animations are quite detailed, sometimes a bit silly depending on the movements of the zombies, like how when they sprin...

Etherlords 2 Review | Card collecting without the money sink

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Card games hold a special place in today's collective conscious, you can find many who enjoy this kind of hobby, both in the physical form with Magic the Gathering and in the virtual one with Hearthstone. One of the turn-off for this genre is the constant financial investment one has to do to keep up the pace with the latest packs or expansions, least one ends up with an outdated deck and gets easily defeated by other players with much deeper pockets. Etherlords 2 could satisfy those niche who wants to experience a deck based game without the fear of extra expenses. Aesthetics Bracing for the adventure The 3d graphics have aged decently, it's very easy to deduce that this is a game from 2003 due to the low resolution textures, but the decision to use a more colorful style instead of a realistic one allowed the looks to remain relatively vibrant and appealing to the eye. This general sentiment relates to the animations too, although the number of them can feel overwhelming and ...

A Fumble in the Dark Review | Hello from the other side

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After the good experience I had with the first game , I was eager to see how the new chapter, a Fumble in the Dark, would continue the story and it didn't disappoint. Aesthetics It may look like it needs repairs, that's because it does The pixel art graphics retain a similar style to its predecessor, with a small amount of details for the characters, but it's more vibrant and colorful this time around, definitely a step-up and it also has more varied visuals. The animations too are very similar, without receiving any kind of improvement or downgrade, still used here and there to not give a completely still image, but not full movements are used. The sequel hasn't received a dubbing or sound to simulate speech either, all dialogue texts are read silently. The soundtrack is fine, although I think is less memorable, I don't have any memory of any track. In short, there have been improvements on the visual design and the sound ones lacks behind. Game Mechanics Have y...

Uprising: join or die Review | The war of tomorrow, yesterday

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Simulator of various kinds were the bread and butter for the 5th generation of video games on PC, many series started and ended in the span of 6 years. Due to the fall in popularity of this genre, one may think that it's simply too old and complex to care and should be ignored, but I think that there is still fun to be had with this kind of games. Let's take a look at Uprising: join or die and see what it did right and wrong. Aesthetics Patrolling a recently conquered hot zone The 3d graphics have not aged well, the textures look very low resolution and the models are very blocky, unless you have a pair of rose-tinted glasses for this kind of appearances, everything just looks ugly. Not a great start, but it gets better almost immediately. The user interface struck me, it's heterogeneous, meaning that unlike other games where the UI is an abstraction shown to the player, here it's part of the tank you command. It gives a much appreciated boon to immersion. I really enj...

Fury Unleashed Review | When chilling out doesn't work

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The explosion of procedural generated games is not a phenomenon that needs an introduction. People like to make games with variable levels and many other people like to play them. Fury unleashed is one of these titles and I wanted to see what it offered that others don't. Aesthetics Exploring the hallways of an alien ship The 2d graphics have been drawn with a style reminiscent of a comic book, the sprites have very vibrant colors, the characters have quite exaggerated figures and everything looks cartoony. The effect is nice, but it can be detrimental in some fringe cases. Sometimes it's hard to see the particle details, especially the projectile of the enemies, they tend to blur with scenery, making it a bit frustrating dealing with encounters that use a lot of ranged attacks. Anyway, moving onto the animations, they are made using a kind of puppetry technique, you can almost see which parts of the body are the junctions used to move the other rigid parts, but it didn't...

Cold War Review | I spy with my x-ray eye

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As I have stated in my faq page, besides indies I review retro-games "that nostalgia forgot", that is retro-games with few reviews still online and not much covering from retro-gamers in general. I like doing it because it give me a unique experience and it also shines a light on a game that may have been ignored at release, but has aged well over the years. Sometimes I find fun experiences , other times I play still disputable titles , in few cases I even played games that still have a following from a dedicated fan base , but didn't really enjoy due to some controversial design decisions. Cold War belongs in the category of games that didn't have a following back then and it sure can't get one today. Aesthetics ...